Gamification Mechanic Monday: Time-out
Gamification Mechanic Monday: Time-out In several sports a time-out is used to re-group, discuss new strategies and to allow players to…
Gamification Mechanic Monday: Time-out In several sports a time-out is used to re-group, discuss new strategies and to allow players to…
Gamification Mechanic Monday: Fouls In sports games players have the opportunity to redeem themselves even if they make a foul, providing…
Gamification Mechanic Monday: Predict your performance Very few games ask you to do this, but in sports I have come across…
Gamification Mechanic Monday: Meaningful choices A few days ago I was reviewing a gamification project in the learning and development field,…
Gamification Mechanic Monday: Mastering the basics All games require a number of basic skills, it is mastering the basics which will…
Gamification Mechanic Monday: puppet master In alternate reality games you have a puppet master (often also the game designer) who decides…
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